Update June 23th 2015: Digital River Project

One year after getting into Houdini, I found the time to finish a project that was started while learning the software.
Thanks go to Spencer Lueders and his CGWorkshop for showing me the principles of Houdini and it`s fluid simulation.

The Water, Riverbed/Rocks, Columns and Air particles were simulated in Houdini and rendered in Mantra.
The City and Ship were created in Maya, Comp and Scene Projection in Nuke and Flare effects in After Effects.